lasersounds: (Default)
OOC Info
Name: Crystal
Age: It’s a new decade, and I’ve lived through three of them
Contact: [plurk.com profile] likeredgold/Discord= clickreload #9217
Current Characters: Blue Sargent ([personal profile] bluewithenvy)


IC Info

Name: Lance
Canon: Voltron: Legendary Defender
Age: 18ish?
Appearance: You have to love a boy in uniform. But a casual Lance works too.
Canon Point: Middle of Season 7, episode 10 “Heart of a Lion”
Background: Series Wikipedia and Lance Fandom Wiki

Personality: Lance is, on the surface, very egotistical, cocky, confrontational, flirtatious, and arrogant. Essentially he’s a cocksure, overconfident, teenager. He seems to see life as a joy-ride, something to be experienced and reveled in. He’s adventure-seeking, and thrills in imagining the reward and glory that could come with defeating Zarkon in order to lighten the mood and distract from the overwhelming seriousness of the whole affair. He is easily one of the most impulsive members of Team Voltron, second only to Keith, whom he has a somewhat antagonistic rivalry with—though this likely stems from jealousy more than any real malice on Lance’s part. While he exudes confidence, Lance is ultimately unsure of his own abilities and his place on the team.

Lance has a tendency to not take their situation as seriously outside of fire-fights and missions, but his humor is ultimately a factor in helping the team relax. His antics are often placed as comic-relief, but it gets the other Paladins to laugh—even if it’s at his expense. Honestly, if not for his ridiculous jokes, heavy-handed flirtations, and petty “arguments”, the team might have simply died from stress long before now. Shiro and Allura both take up the helm of leadership and have a single-minded focus on the defeat of Zarkon, Keith takes himself and life far too seriously half the time, Hunk has moments of realizing just how screwed their situation really is, and Pidge has the stress of trying to locate their missing family in the vastness of the Galra Empire—they need an outlet and Lance takes it on himself to be that on more than one occasion.

Lance may often seem like a class clown or a guy with a chip on his shoulder with something to prove, but in moments of clarity—in those rare moments when he stops all of his acting—Lance is shown to be so much more than his actions suggest. He is rather sensitive, reflective, and at times distant and self-deprecating when his teammates aren’t around or he lowers his guard (seen with the Yupper in season two, at the party on Arus in season one, and with Allura’s mice in season six). He deeply misses Earth and his family, which he seems to be fairly close to based on his reflections on Arus and with his interactions with Veronica in season seven. He’s not sure where he fits on the team, often wondering what his “thing” is, and how he can truly be of value to his fellow Paladins. His attitude, more often than not, serves as a cover for this homesickness and doubt.

Lance is also very situationally aware—when the time calls for it, or when he has already dropped his cover as a cocky flirt. He pays attention during missions and has shown an ability to formulate plans that take all elements into account, as seen on the Balmera where he stops Keith from charging in, reminding the other Paladin that the Balmera is a living creature that can be hurt. Instead, he notes how they can drop into the control room and simply trap the fighters in the hanger…without attacking head-on, a plan that Keith (begrudgingly) admits is the better one. He also was the one to catch on that a Galra drone wasn’t Rover, but a planted bomb set to explode in the control hub of the Castle of Lions. He is willing to go to great lengths to protect his friends and allies, using his own body as a shield against that very bomb in order to shield Coran from harm, and again when he puts himself and his lion in the line of fire to cover Allura during a mission. He values the lives of those around him and has shown his willingness to protect it. At this point, it is the way he clings to his roles, and how he uses them to cover his own vulnerabilities, which keeps him from truly coming into his own as a potential leader.

Weaknesses/Temptations: Lance’s weakness lie in his self-doubt. This often causes him to overcompensate in ways that aren’t always positive. He’s flirtatious to a fault, often getting himself into trouble in the attempt to win some attention. His doubts also manifest and project as jealousy and envy, as often seen with his interactions with or related to Keith on the field and off—he’ll show off, make reckless decisions, anything to gain a leg up if he’s provoked or made to think he’s not meeting expectations of what he should be. Frankly, a lot of what he’s done that’s resulted in negative consequences could be linked to so aspect of insecurity.
His temptations could also be said to be tied to this weakness. If he’s offered anything that could make him more—more worthwhile, more attractive, more cunning—he’ll be hard-pressed to say no. He’s also been proven to be loyal and selfless for his friends. If something would be tied to the salvation of his friends, in game or otherwise, Lance would take that chance without second thought.

Sins:
 Envy
 Lust
 Vanity
 Murder (Battle Casualties)
 Attempted Suicide/Lack of Self-Preservation, Self-Sacrifice (x3)

Powers/Abilities: Lance is, by all manners of speaking, human. He has faced near-death several times, and has at one point actually died--Altean magic, am I right? The point is, he can get hurt, he will bleed, and without space magic or healing pods, he will heal at a normal rate or he will die.

Where Lance's strength lies can be found on a firing range. He is Voltron's sharpshooter, and when he is focused he can make a shot from what is easily a hundred feet or more--through space, with gravity in flux (you're welcome Slavv), or with the ability to shoot a single projectile out of the air (you're welcome Keith). He is well-versed in most firearms, being able to seamlessly switch between a sniper rifle and a shotgun in active combat. He is also a decent pilot, no matter what the others said at the beginning of their space adventure. He is able to bob and weave through active fighters and debris on a battlefield without gaining so much as a scratch on his Lion (Not that those will be here, but the fact still remains).

Items:
 Bayard: A red bayard that can shift into a variety of laser-based firing weapons (sniper, handgun, shotgun) or a sword as needed.
 Earth Clothes: Lance will come in wearing his Paladin armor, so this extra set will be his jacket, jeans, trainers, and a t-shirt.
 Killbot Phantasm I and the Mercury Gameflux II. A boy needs his video games. He hasn't beaten it yet.

SAMPLES

Network:
(One Sample available here, but in case that’s not long enough—or too old, written “arrival” post is below)
Look, the concept of Hell isn’t exactly a new one to me. But I was expecting more…fire, brimstone? [The young man on the video seems a bit too much at ease with all of this, relaxed and leaning up against one of the lobby walls.] Guess I shouldn’t complain about any of this being outside of that expectation…

Though judging by some of the damage I’ve seen around, I’m betting it’s safe to assume there’s no easy way out of here either. Looks like some of you tried that one already. Nice.
[He’s quiet for a moment, brows knitting together as he considers what he really wants to say—to ask.]

How long have you been here? Has anyone actually managed to leave?

Log: TDM Incoming

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Lance

February 2020

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